CMSS13 Spec Weapons Bug C4 Deletes Held Weapons

by Sebastian Müller 48 views

Hey guys! Let's dive into a peculiar bug in CMSS13 where spec weapons, designed to withstand explosions, are vanishing when held during a blast. This article breaks down the issue, how to reproduce it, and the expected behavior. Let's get started!

Discussion Category: cmss13-devs, cmss13

This issue falls under the CMSS13 development and general discussion categories, highlighting its relevance to both developers and the player community.

Testmerges

Here’s a rundown of the recent test merges that might be related or affected by this bug:

Round ID: 29190

This bug report pertains to Round ID 29190, which helps in tracking and addressing the issue within a specific game instance.

Description of the Bug

The core issue here is that spec weapons, which are designed to survive explosions, don't always live up to their name. Specifically, if a player is holding a spec weapon in both hands and gets caught in an explosion, the weapon vanishes. This is a significant problem because it undermines the intended durability of these weapons. These spec weapons are designed to be resilient, able to withstand the kind of chaos that would destroy regular equipment. When a player strategically arms themselves with these items, they expect them to hold up, even in the face of an explosion. The current bug directly contradicts this expectation, leading to frustration and a potential imbalance in gameplay. Imagine a scenario where a security officer, equipped with a high-end spec weapon, is trying to defuse a bomb situation. If the explosion unexpectedly wipes out their weapon, it not only leaves them vulnerable but also negates the strategic advantage the spec weapon was supposed to provide. This bug highlights a discrepancy between the intended game mechanics and the actual outcome. It is crucial for developers to address this, as it affects player trust in the reliability of spec weapons and can impact decision-making during critical moments in the game. In summary, this bug diminishes the value of spec weapons, making them less appealing to players who rely on their durability in high-stakes situations. Fixing this issue would restore confidence in the weapons and ensure that they perform as intended, maintaining the strategic depth of the game. Guys, this seriously messes with your gameplay when you expect your tough weapon to survive an explosion, right?

What's the difference with what should have happened?

The expected behavior is pretty straightforward: Spec weapons should not disappear due to explosions, regardless of whether they are held or on the ground. The whole point of a spec weapon is its durability; it’s supposed to be a reliable tool even in the most chaotic circumstances. When a player equips a spec weapon, they're banking on its ability to withstand significant damage, including explosions. This expectation is crucial for strategic gameplay and decision-making. If spec weapons vanish in an explosion, it undermines the core concept of their design. The intended robustness of these weapons is a key factor in how players approach dangerous situations. Imagine a scenario where a player is trying to breach a fortified area using explosives, relying on their spec weapon for protection and combat afterward. If the explosion unexpectedly destroys their weapon, it not only leaves them vulnerable but also disrupts their carefully planned strategy. This discrepancy between expected and actual behavior can lead to player frustration and a sense of unfairness. It’s not just about the loss of the weapon; it's about the loss of trust in the game's mechanics. Players need to be able to rely on the tools at their disposal, especially when those tools are specifically designed for resilience. Therefore, the deviation from the intended behavior – the disappearance of spec weapons upon explosion – is a significant issue that needs to be addressed to maintain the integrity and enjoyment of the game. Think of it this way: if you buy a tough, explosion-proof case for your phone, you'd be pretty annoyed if it shattered in a small blast, wouldn't you? This is the same feeling players get when their spec weapons vanish. It just doesn't make sense!

How do we reproduce this bug?

To reproduce this bug, follow these simple steps:

  1. Spawn Tdome: This creates a controlled environment for testing.
  2. Spawn a Human: You need a character to equip and hold the weapon.
  3. Strap C4 to a human and then hold a spec weapon in both hands: This is the crucial step. Equip the human with a spec weapon, have them hold it in both hands, and then attach C4 to them. Detonating the C4 should cause the weapon to disappear.

This is a clear and repeatable process, making it easier for developers to confirm and fix the issue. The fact that it can be consistently reproduced is key because it means the bug isn't a random occurrence but a systemic problem in the game's code or mechanics. When a bug can be reliably reproduced, it simplifies the debugging process. Developers can follow the exact steps to observe the bug firsthand, which is essential for understanding the root cause. It also allows them to test potential fixes effectively, ensuring that the problem is truly resolved. The simplicity of the reproduction steps is also beneficial for community members who want to verify the bug or provide additional information. By following these steps, they can confirm whether they are experiencing the same issue, adding valuable data to the bug report. This collaborative approach helps ensure that the bug is thoroughly understood and addressed. So, if you're looking to see this bug in action, grab your Tdome, a human, some C4, and a spec weapon – and watch the disappearing act unfold. This step-by-step method ensures everyone can see exactly what's going wrong, making the path to a solution much clearer. It’s like a magic trick, but one we really want to debunk!

Attached logs

N/A

Unfortunately, there are no attached logs for this bug report. Logs can be incredibly helpful for developers as they provide a detailed record of the game's operations leading up to the bug. They can pinpoint exactly where in the code things went wrong. When logs are missing, it makes the debugging process a bit more challenging, but the clear steps to reproduce the bug help compensate for this. Hopefully, future bug reports will include logs to make the troubleshooting process even smoother. It's like having a detective's notes at the crime scene – they give you vital clues to solve the mystery. So, while we're missing logs this time, the detailed description and reproduction steps are a great starting point for fixing this issue. Guys, remember to include logs in your bug reports; they're super helpful!

Additional Details

  • Author: Some random guy 3124
  • Admin: Some random guy 3124
  • Note: None

These details provide context about who reported the bug and any additional notes that might be relevant. In this case, the author and admin are the same person, and there are no additional notes. This information is useful for tracking the source of the bug report and ensuring that credit is given where it's due. It also helps to have a point of contact if further clarification is needed. The absence of additional notes suggests that the bug report is comprehensive and doesn't require further elaboration. However, if new information comes to light, it can always be added to the report to keep it up-to-date. These additional details, while brief, contribute to the overall clarity and completeness of the bug report. It's like having the backstory to a puzzle – it helps you see the bigger picture and find the right solution. So, even small details can make a big difference in bug fixing!